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Icesnake’s Add-on Emporium: WoW 5.0.5 Segment 18; Deadly Boss Mods

Addons, Cataclysm, Death Knight, Druid, General, Hunters, Icesnake, mage, Mists of Pandaria, Paladins, Priests, Raiding, Rogues, Shaman, Warlock, Warriors »

Icesnake’s Add-on Emporium: WoW 5.0.5 Segment 18; Deadly Boss Mods

[Nov 3, 2012 | No Comment] by: Icesnake Frostfyre

This is the Icesnake.

Today I bring you Deadly Boss Mods. If you are planning to raid, you need Deadly Boss Mods. If you have never raided before, Deadly Boss Mods (also known as DBM) will help you to look a little less like a noob.

DBM will help you know when to take action in boss fights, to keep you and your fellow raiders alive. If you use LFR, you should be using DBM.…

Icesnake’s Add-on Emporium: WoW 5.0.4 Segment 17; AttackNearestEnemy

Addons, Death Knight, Druid, General, Hunters, Icesnake, mage, Mists of Pandaria, Priests, PvP, Rogues, Shaman, Tanking, Warlock, Warriors »

Icesnake’s Add-on Emporium: WoW 5.0.4 Segment 17; AttackNearestEnemy

[Oct 31, 2012 | 3 Comments] by: Icesnake Frostfyre

I am the Icesnake, and this is my Emporium. Stay awhile, and listen!

This segment is about an unusual add-on; one that you may use once and then uninstall, and still continue to benefit ffrom what it does.

AttackNearestEnemy creates a macro the first time you log onto a toon. The macro is tuned (no pun intended) to the character class of that toon, and placed in the macro section for that specific character. Once …

Icesnake’s Add-on Emporium: WoW 5.0.4 Segment 16; Hear Kitty

Addons, Death Knight, Druid, General, Hunters, Icesnake, mage, Mists of Pandaria, Music, Paladins, Priests, Raiding, Rogues, Shaman, Warlock »

Icesnake’s Add-on Emporium: WoW 5.0.4 Segment 16; Hear Kitty

[Oct 29, 2012 | No Comment] by: Icesnake Frostfyre

I am the Icesnake, and you’re listening to my Add-on Emporium.

This segment is for those “resource users;” if your toon uses chi, mana, combo points, etcetera, or if you drive vehicles that use resources, Hear Kitty is for you. That’s H-E-A-R Kitty. This add-on plays a sound to let you know what’s happening with resources so you don’t have to glance away from your target.

Hear Kitty works for Druids, Rogues, Shaman, Priests, Hunters, …

Icesnake’s Add-on Emporium #34: Death Knights

Addons, Death Knight, Icesnake »

Icesnake’s Add-on Emporium #34: Death Knights

[Oct 27, 2010 | No Comment] by: Icesnake Frostfyre

Segment 34: Add-ons for Death Knights

NOTE: I have not had the opportunity to test these add-ons with 4.0.1 and would appreciate comments from those who have tested them.

In this segment we’ll look at add-ons meant strictly for Death Knights. As you might imagine, most of them are for management of runes and diseases. Since those all perform pretty much the same function, my advice is to try them – one at a time, …

"Does this armor make my butt look fat?"

Addons, Death Knight, Icesnake »

Death Becomes You

[Sep 30, 2010 | 4 Comments] by: Icesnake Frostfyre

“Does this armor make my butt look fat?”

Attention, Death Knights! This is your opportunity to suggest add-ons for the Emporium to look over next week that are specific to your class. I’m looking at you, Modem… And every other DK reading this blog!

Please use the Contact Us page to send me your list of “must-have” add-ons for Death Knights, with a short explanation of why you consider each one essential. Alternately, you …

Icesnake’s Add-on Emporium Segment #6: Lorack’s DK Optimizer

Addons, Death Knight, Icesnake »

Icesnake’s Add-on Emporium Segment #6: Lorack’s DK Optimizer

[Jun 17, 2010 | 5 Comments] by: Icesnake Frostfyre


This week we’re going to look at a mod that does for Death Knights what Mage Fever does for Mages; that is, help you to optimize your spell rotation while in combat.

According to the author’s description, Loracks DK Optimizer will help you to optimize health regen, DPS, and threat. I know from my own use of it that my DPS has at least doubled, and my health at the end of each melee is …

Death Knight »

Tips for New Death Knights

[Jun 12, 2010 | No Comment] by: Icesnake Frostfyre

When you are finally sent to Browman Mill after working so hard to get out of the DK starting area, you will find you have about 5 minutes to kill before the battle starts. Use that time to ride around and explore; you can get 815 experience points for each area you discover. You will also discover you simply aren’t allowed to stray far from Light’s Hope Chapel.…

Death Knight »

The Impossible Matrix

[Sep 28, 2009 | One Comment] by: Honors Code

When Lead Developer Ghostcrawler was fielding questions from Death Knights concerning the viability of dual wielding, he made an interesting statement:Part of our goal with the death knight was not to have a tanking or PvP tree, and we feel we’ve bee…

Death Knight, Leveling Tips, Warlock »

+10% Experience? Yes, Please.

[Jun 16, 2009 | 5 Comments] by: Jason Zimmerman

Leveling an alt is boring.  It’s a slow process of repetition.  Repetition through killing hundreds, even thousands of mobs, and through repeating the same quests you’ve done before with your main character.  Unfortunately it’s a necessary evil.  The end-game is where the game begins for many, and the only way to get there is by [...]